Files
2026-09-03 23:39:25 +02:00

32 lines
1006 B
Go

package westworldwithmessaging
import "fmt"
// entMinerBob and entElsa are our own stand-ins for the book's
// enumerated entity IDs (referenced as "ent_Miner_Bob" and "ent_Elsa"
// - presumably from an enum in a header we haven't been shown). Since
// this demo only ever has these two fixed characters, plain named
// constants do the same job: giving call sites a readable name
// instead of a bare number.
const (
entMinerBob = 1
entElsa = 2
)
// entityNames is a temporary stand-in for the book's real name
// lookup table. We still haven't been shown that table, so this is
// just a small map we're filling in by hand as we meet entities.
var entityNames = map[int]string{
entMinerBob: "Miner Bob",
entElsa: "Elsa",
}
// GetNameOfEntity looks up a friendly name for a given entity ID.
// Anything not in entityNames falls back to printing the raw ID.
func GetNameOfEntity(id int) string {
if name, ok := entityNames[id]; ok {
return name
}
return fmt.Sprintf("Entity %d", id)
}