// Add two numbers which will compute the result in R2 // R0 and R1 will be the numbers to add // Remember to set them in the assember program before running it. // // // @R0 D=M @R1 D=D+M // Add playground (R0 + M(R1)) to new playground D || D = R0 + R1 @R2 M=D (END) @END 0;JMP