feat: rate limiter, users table, validation, servers split up, graceful quit, user functions
This commit is contained in:
@@ -71,3 +71,8 @@ func (app *application) editConflictResponse(w http.ResponseWriter, r *http.Requ
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message := "unable to update the record due to an edit conflict, please try again"
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app.errorResponse(w, r, http.StatusConflict, message)
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}
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func (app *application) rateLimitExceededResponse(w http.ResponseWriter, r *http.Request) {
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message := "rate limit exceeded"
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app.errorResponse(w, r, http.StatusTooManyRequests, message)
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}
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@@ -4,9 +4,6 @@ import (
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"context"
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"database/sql"
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"flag"
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"fmt"
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"log"
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"net/http"
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"os"
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"time"
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@@ -34,6 +31,13 @@ type config struct {
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maxOpenConns int
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maxIdleConns int
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maxIdleTime string
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} // Add a new limiter struct containing fields for the requests-per-second and burst
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// values, and a boolean field which we can use to enable/disable rate limiting
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// altogether.
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limiter struct {
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rps float64
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burst int
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enabled bool
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}
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}
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@@ -70,6 +74,12 @@ func main() {
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flag.IntVar(&cfg.db.maxIdleConns, "db-max-idle-conns", 25, "PostgreSQL max idle connections")
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flag.StringVar(&cfg.db.maxIdleTime, "db-max-idle-time", "15m", "PostgreSQL max connection idle time")
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// Create command line flags to read the setting values into the config struct.
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// Notice that we use true as the default for the 'enabled' setting?
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flag.Float64Var(&cfg.limiter.rps, "limiter-rps", 2, "Rate limiter maximum requests per second")
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flag.IntVar(&cfg.limiter.burst, "limiter-burst", 4, "Rate limiter maximum burst")
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flag.BoolVar(&cfg.limiter.enabled, "limiter-enabled", true, "Enable rate limiter")
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flag.Parse()
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// Call the openDB() helper function (see below) to create the connection pool,
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@@ -97,22 +107,10 @@ func main() {
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models: data.NewModels(db),
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}
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// Use the httprouter instance returned by app.routes() as the server handler.
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srv := &http.Server{
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Addr: fmt.Sprintf(":%d", cfg.port),
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Handler: app.routes(),
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IdleTimeout: time.Minute,
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ErrorLog: log.New(logger, "", 0),
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ReadTimeout: 10 * time.Second,
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WriteTimeout: 30 * time.Second,
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err = app.serve()
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if err != nil {
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logger.PrintFatal(err, nil)
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}
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logger.PrintInfo("starting server", map[string]string{
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"addr": srv.Addr,
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"env": cfg.env,
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})
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err = srv.ListenAndServe()
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logger.PrintFatal(err, nil)
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}
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func openDB(cfg config) (*sql.DB, error) {
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@@ -0,0 +1,109 @@
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package main
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import (
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"fmt"
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"net"
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"net/http"
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"sync"
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"time"
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"golang.org/x/time/rate"
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)
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func (app *application) recoverPanic(next http.Handler) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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// Create a deferred function (which will always be run in the event of a panic
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// as Go unwinds the stack).
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defer func() {
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// Use the builtin recover function to check if there has been a panic or
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// not.
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if err := recover(); err != nil {
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// If there was a panic, set a "Connection: close" header on the
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// response. This acts as a trigger to make Go's HTTP server
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// automatically close the current connection after a response has been
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// sent.
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w.Header().Set("Connection", "close")
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// The value returned by recover() has the type interface{}, so we use
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// fmt.Errorf() to normalize it into an error and call our
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// serverErrorResponse() helper. In turn, this will log the error using
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// our custom Logger type at the ERROR level and send the client a 500
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// Internal Server Error response.
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app.serverErrorResponse(w, r, fmt.Errorf("%s", err))
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}
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}()
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next.ServeHTTP(w, r)
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})
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}
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func (app *application) rateLimit(next http.Handler) http.Handler {
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// Define a client struct to hold the rate limiter and last seen time for each
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// client.
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type client struct {
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limiter *rate.Limiter
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lastSeen time.Time
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}
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var (
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mu sync.Mutex
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// Update the map so the values are pointers to a client struct.
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clients = make(map[string]*client)
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)
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// Launch a background goroutine which removes old entries from the
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// clients map once
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// every minute.
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go func() {
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for {
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time.Sleep(time.Minute)
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// Lock the mutex to prevent any rate limiter checks from happening while
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// the cleanup is taking place.
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mu.Lock()
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// Loop through all clients. If they haven't been seen within the last three
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// minutes, delete the corresponding entry from the map.
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for ip, client := range clients {
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if time.Since(client.lastSeen) > 3*time.Minute {
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delete(clients, ip)
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}
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}
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// Importantly, unlock the mutex when the cleanup is complete.
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mu.Unlock()
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}
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}()
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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// Only carry out the check if rate limiting is enabled.
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if app.config.limiter.enabled {
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ip, _, err := net.SplitHostPort(r.RemoteAddr)
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if err != nil {
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app.serverErrorResponse(w, r, err)
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return
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}
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mu.Lock()
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if _, found := clients[ip]; !found {
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clients[ip] = &client{
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// Use the requests-per-second and burst values from the config
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// struct.
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limiter: rate.NewLimiter(rate.Limit(app.config.limiter.rps), app.config.limiter.burst),
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}
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}
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clients[ip].lastSeen = time.Now()
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if !clients[ip].limiter.Allow() {
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mu.Unlock()
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app.rateLimitExceededResponse(w, r)
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return
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}
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mu.Unlock()
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}
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next.ServeHTTP(w, r)
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})
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}
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@@ -1,32 +0,0 @@
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package main
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import (
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"fmt"
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"net/http"
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)
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func (app *application) recoverPanic(next http.Handler) http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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// Create a deferred function (which will always be run in the event of a panic
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// as Go unwinds the stack).
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defer func() {
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// Use the builtin recover function to check if there has been a panic or
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// not.
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if err := recover(); err != nil {
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// If there was a panic, set a "Connection: close" header on the
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// response. This acts as a trigger to make Go's HTTP server
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// automatically close the current connection after a response has been
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// sent.
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w.Header().Set("Connection", "close")
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// The value returned by recover() has the type interface{}, so we use
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// fmt.Errorf() to normalize it into an error and call our
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// serverErrorResponse() helper. In turn, this will log the error using
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// our custom Logger type at the ERROR level and send the client a 500
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// Internal Server Error response.
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app.serverErrorResponse(w, r, fmt.Errorf("%s", err))
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}
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}()
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next.ServeHTTP(w, r)
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})
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}
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@@ -24,5 +24,6 @@ func (app *application) routes() http.Handler {
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router.HandlerFunc(http.MethodPatch, "/v1/movies/:id", app.updateMovieHandler)
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router.HandlerFunc(http.MethodDelete, "/v1/movies/:id", app.deleteMovieHandler)
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return app.recoverPanic(router)
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// Wrap the router with the rateLimit() middleware.
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return app.recoverPanic(app.rateLimit(router))
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}
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@@ -0,0 +1,79 @@
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package main
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import (
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"context"
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"errors"
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"fmt"
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"net/http"
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"os"
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"os/signal"
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"syscall"
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"time"
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)
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func (app *application) serve() error {
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srv := &http.Server{
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Addr: fmt.Sprintf(":%d", app.config.port),
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Handler: app.routes(),
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IdleTimeout: time.Minute,
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ReadTimeout: 10 * time.Second,
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WriteTimeout: 30 * time.Second,
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}
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// Create a shutdownError channel. We will use this to receive any errors returned
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// by the graceful Shutdown() function.
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shutdownError := make(chan error)
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go func() {
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quit := make(chan os.Signal, 1)
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// Intercept the signals, as before.
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signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)
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s := <-quit
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// Update the log entry to say "shutting down server" instead of "caught signal".
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app.logger.PrintInfo("shutting down server", map[string]string{
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"signal": s.String(),
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})
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// Create a context with a 5-second timeout.
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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// Call Shutdown() on our server, passing in the context we just made.
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// Shutdown() will return nil if the graceful shutdown was successful, or an
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// error (which may happen because of a problem closing the listeners, or
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// because the shutdown didn't complete before the 5-second context deadline is
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// hit). We relay this return value to the shutdownError channel.
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shutdownError <- srv.Shutdown(ctx)
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}()
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app.logger.PrintInfo("starting server", map[string]string{
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"addr": srv.Addr,
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"env": app.config.env,
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})
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// Calling Shutdown() on our server will cause ListenAndServe() to immediately
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// return a http.ErrServerClosed error. So if we see this error, it is actually a
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// good thing and an indication that the graceful shutdown has started. So we check
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// specifically for this, only returning the error if it is NOT http.ErrServerClosed.
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err := srv.ListenAndServe()
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if !errors.Is(err, http.ErrServerClosed) {
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return err
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}
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// Otherwise, we wait to receive the return value from Shutdown() on the
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// shutdownError channel. If return value is an error, we know that there was a
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// problem with the graceful shutdown and we return the error.
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err = <-shutdownError
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if err != nil {
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return err
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}
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// At this point we know that the graceful shutdown completed successfully and we
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// log a "stopped server" message.
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app.logger.PrintInfo("stopped server", map[string]string{
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"addr": srv.Addr,
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})
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return nil
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}
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@@ -3,7 +3,9 @@ module greenlight.debuggingjon.dev
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go 1.25.0
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require (
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github.com/joho/godotenv v1.5.1 // indirect
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github.com/julienschmidt/httprouter v1.3.0 // indirect
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github.com/lib/pq v1.10.0 // indirect
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github.com/joho/godotenv v1.5.1
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github.com/julienschmidt/httprouter v1.3.0
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github.com/lib/pq v1.10.0
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golang.org/x/crypto v0.49.0
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golang.org/x/time v0.15.0
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)
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@@ -4,3 +4,7 @@ github.com/julienschmidt/httprouter v1.3.0 h1:U0609e9tgbseu3rBINet9P48AI/D3oJs4d
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github.com/julienschmidt/httprouter v1.3.0/go.mod h1:JR6WtHb+2LUe8TCKY3cZOxFyyO8IZAc4RVcycCCAKdM=
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github.com/lib/pq v1.10.0 h1:Zx5DJFEYQXio93kgXnQ09fXNiUKsqv4OUEu2UtGcB1E=
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github.com/lib/pq v1.10.0/go.mod h1:AlVN5x4E4T544tWzH6hKfbfQvm3HdbOxrmggDNAPY9o=
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golang.org/x/crypto v0.49.0 h1:+Ng2ULVvLHnJ/ZFEq4KdcDd/cfjrrjjNSXNzxg0Y4U4=
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golang.org/x/crypto v0.49.0/go.mod h1:ErX4dUh2UM+CFYiXZRTcMpEcN8b/1gxEuv3nODoYtCA=
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golang.org/x/time v0.15.0 h1:bbrp8t3bGUeFOx08pvsMYRTCVSMk89u4tKbNOZbp88U=
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golang.org/x/time v0.15.0/go.mod h1:Y4YMaQmXwGQZoFaVFk4YpCt4FLQMYKZe9oeV/f4MSno=
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@@ -16,6 +16,7 @@ var (
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// like a UserModel and PermissionModel, as our build progresses.
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type Models struct {
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Movies MovieModel
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Users UserModel
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}
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// For ease of use, we also add a New()
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@@ -24,5 +25,6 @@ type Models struct {
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func NewModels(db *sql.DB) Models {
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return Models{
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Movies: MovieModel{DB: db},
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Users: UserModel{DB: db},
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}
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}
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@@ -0,0 +1,215 @@
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package data
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import (
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"context"
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"database/sql"
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"errors"
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"time"
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"golang.org/x/crypto/bcrypt"
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"greenlight.debuggingjon.dev/internal/validator"
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)
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// Define a custom ErrDuplicateEmail error.
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var (
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ErrDuplicateEmail = errors.New("duplicate email")
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)
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// Define a User struct to represent an individual user. Importantly, notice how we are
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// using the json:"-" struct tag to prevent the Password and Version fields appearing in
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// any output when we encode it to JSON. Also notice that the Password field uses the
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// custom password type defined below.
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type User struct {
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ID int64 `json:"id"`
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CreatedAt time.Time `json:"created_at"`
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Name string `json:"name"`
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Email string `json:"email"`
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Password password `json:"-"`
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Activated bool `json:"activated"`
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Version int `json:"-"`
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}
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// Create a custom password type which is a struct containing the plaintext and hashed
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// versions of the password for a user. The plaintext field is a *pointer* to a string,
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// so that we're able to distinguish between a plaintext password not being present in
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// the struct at all, versus a plaintext password which is the empty string "".
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type password struct {
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plaintext *string
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hash []byte
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}
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// The Set() method calculates the bcrypt hash of a plaintext password, and stores both
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// the hash and the plaintext versions in the struct.
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func (p *password) Set(plaintextPassword string) error {
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hash, err := bcrypt.GenerateFromPassword([]byte(plaintextPassword), 12)
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if err != nil {
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return err
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}
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p.plaintext = &plaintextPassword
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p.hash = hash
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return nil
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}
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// The Matches() method checks whether the provided plaintext password matches the
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// hashed password stored in the struct, returning true if it matches and false
|
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// otherwise.
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func (p *password) Matches(plaintextPassword string) (bool, error) {
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err := bcrypt.CompareHashAndPassword(p.hash, []byte(plaintextPassword))
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if err != nil {
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switch {
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case errors.Is(err, bcrypt.ErrMismatchedHashAndPassword):
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return false, nil
|
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default:
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return false, err
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}
|
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}
|
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|
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return true, nil
|
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}
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|
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func ValidateEmail(v *validator.Validator, email string) {
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v.Check(email != "", "email", "must be provided")
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v.Check(validator.Matches(email, validator.EmailRX), "email", "must be a valid email address")
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}
|
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|
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func ValidatePasswordPlaintext(v *validator.Validator, password string) {
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v.Check(password != "", "password", "must be provided")
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v.Check(len(password) >= 8, "password", "must be at least 8 bytes long")
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v.Check(len(password) <= 72, "password", "must not be more than 72 bytes long")
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}
|
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|
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func ValidateUser(v *validator.Validator, user *User) {
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v.Check(user.Name != "", "name", "must be provided")
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v.Check(len(user.Name) <= 500, "name", "must not be more than 500 bytes long")
|
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|
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// Call the standalone ValidateEmail() helper.
|
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ValidateEmail(v, user.Email)
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|
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// If the plaintext password is not nil, call the standalone
|
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// ValidatePasswordPlaintext() helper.
|
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if user.Password.plaintext != nil {
|
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ValidatePasswordPlaintext(v, *user.Password.plaintext)
|
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}
|
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|
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// If the password hash is ever nil, this will be due to a logic error in our
|
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// codebase (probably because we forgot to set a password for the user). It's a
|
||||
// useful sanity check to include here, but it's not a problem with the data
|
||||
// provided by the client. So rather than adding an error to the validation map we
|
||||
// raise a panic instead.
|
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if user.Password.hash == nil {
|
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panic("missing password hash for user")
|
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}
|
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}
|
||||
|
||||
// Create a UserModel struct which wraps the connection pool.
|
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type UserModel struct {
|
||||
DB *sql.DB
|
||||
}
|
||||
|
||||
// Insert a new record in the database for the user. Note that the id, created_at and
|
||||
// version fields are all automatically generated by our database, so we use the
|
||||
// RETURNING clause to read them into the User struct after the insert, in the same way
|
||||
// that we did when creating a movie.
|
||||
func (m UserModel) Insert(user *User) error {
|
||||
query := `
|
||||
INSERT INTO users (name, email, password_hash, activated)
|
||||
VALUES ($1, $2, $3, $4)
|
||||
RETURNING id, created_at, version`
|
||||
|
||||
args := []any{user.Name, user.Email, user.Password.hash, user.Activated}
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 3*time.Second)
|
||||
defer cancel()
|
||||
|
||||
// If the table already contains a record with this email address, then when we try
|
||||
// to perform the insert there will be a violation of the UNIQUE "users_email_key"
|
||||
// constraint that we set up in the previous chapter. We check for this error
|
||||
// specifically, and return custom ErrDuplicateEmail error instead.
|
||||
err := m.DB.QueryRowContext(ctx, query, args...).Scan(&user.ID, &user.CreatedAt, &user.Version)
|
||||
if err != nil {
|
||||
switch {
|
||||
case err.Error() == `pq: duplicate key value violates unique constraint "users_email_key"`:
|
||||
return ErrDuplicateEmail
|
||||
default:
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Retrieve the User details from the database based on the user's email address.
|
||||
// Because we have a UNIQUE constraint on the email column, this SQL query will only
|
||||
// return one record (or none at all, in which case we return a ErrRecordNotFound error).
|
||||
func (m UserModel) GetByEmail(email string) (*User, error) {
|
||||
query := `
|
||||
SELECT id, created_at, name, email, password_hash, activated, version
|
||||
FROM users
|
||||
WHERE email = $1`
|
||||
|
||||
var user User
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 3*time.Second)
|
||||
defer cancel()
|
||||
|
||||
err := m.DB.QueryRowContext(ctx, query, email).Scan(
|
||||
&user.ID,
|
||||
&user.CreatedAt,
|
||||
&user.Name,
|
||||
&user.Email,
|
||||
&user.Password.hash,
|
||||
&user.Activated,
|
||||
&user.Version,
|
||||
)
|
||||
if err != nil {
|
||||
switch {
|
||||
case errors.Is(err, sql.ErrNoRows):
|
||||
return nil, ErrRecordNotFound
|
||||
default:
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
|
||||
return &user, nil
|
||||
}
|
||||
|
||||
// Update the details for a specific user. Notice that we check against the version
|
||||
// field to help prevent any race conditions during the request cycle, just like we did
|
||||
// when updating a movie. And we also check for a violation of the "users_email_key"
|
||||
// constraint when performing the update, just like we did when inserting the user
|
||||
// record originally.
|
||||
func (m UserModel) Update(user *User) error {
|
||||
query := `
|
||||
UPDATE users
|
||||
SET name = $1, email = $2, password_hash = $3, activated = $4, version = version + 1
|
||||
WHERE id = $5 AND version = $6
|
||||
RETURNING version`
|
||||
|
||||
args := []any{
|
||||
user.Name,
|
||||
user.Email,
|
||||
user.Password.hash,
|
||||
user.Activated,
|
||||
user.ID,
|
||||
user.Version,
|
||||
}
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 3*time.Second)
|
||||
defer cancel()
|
||||
|
||||
err := m.DB.QueryRowContext(ctx, query, args...).Scan(&user.Version)
|
||||
if err != nil {
|
||||
switch {
|
||||
case err.Error() == `pq: duplicate key value violates unique constraint "users_email_key"`:
|
||||
return ErrDuplicateEmail
|
||||
case errors.Is(err, sql.ErrNoRows):
|
||||
return ErrEditConflict
|
||||
default:
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
DROP TABLE IF EXISTS users;
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
CREATE TABLE IF NOT EXISTS users (
|
||||
id bigserial PRIMARY KEY,
|
||||
created_at timestamp(0) with time zone NOT NULL DEFAULT NOW(),
|
||||
name text NOT NULL,
|
||||
email citext UNIQUE NOT NULL,
|
||||
password_hash bytea NOT NULL,
|
||||
activated bool NOT NULL,
|
||||
version integer NOT NULL DEFAULT 1
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user